Skip to main content
5 Second Rule

Five seconds.
Three answers.
Total chaos.

The party game where overthinking is the enemy. Add players, pick a deck, race the buzzer.

Rules

Pick your decks

3 selected
Players
Rounds
10

How it works

1
Add players
Type names, drop them into teams. Two to twelve, no account needed.
group_add
2
Pick categories
Choose any mix of seven decks, or paste your own custom prompts.
category
3
Race the timer
Five seconds to name three things. Beat the buzzer, score a point.
timer

The full rules

Turn
Active player taps Draw, the prompt appears, the timer starts.
Time
Five seconds. The timer is shared, audible, and unforgiving.
Answers
Three valid items. Repeats and obvious stretches don't count — the table votes.
Score
Make it: +1 point. Miss it: 0, and play passes left.
Win
Highest score after the final round wins. Tie breaker is one sudden-death prompt.

Pro tips

bolt
Front-load the easy answer
Start with whatever pops into your head first — it buys you time to think of the other two.
campaign
Repeat the prompt out loud
Saying the category aloud as you start anchors your brain and stops blank-outs.
speed
Don't over-think category fit
If it's a stretch, the room will tell you. Speed beats accuracy under pressure.
visibility
Watch the eyes, not the timer
Looking at the clock costs a full second. Trust the players to tell you when time's up.

Questions, answered

Each turn, the active player has five seconds to name three things from a category. Name three valid answers in time and you score a point. Otherwise the prompt passes to the next player — who can't reuse any of the previous answers.
Yes. The game runs entirely in your browser. No download, no sign-up, no payment.
Two to eight players. Three to six is the sweet spot. Larger groups can split into teams.
Yes. Open the Custom Prompts editor to add your own categories and questions — they'll be mixed into the deck on the next round.

Ready in 60 seconds.

No download, no sign-up, no waiting. Just open, add players, and play.